Following up on my previous post,
The IRS Takes a Bite Out of Bitcoin (May 2, 2013): GAO,
Virtual Economies and Currencies:
Additional IRS Guidance Could Reduce Tax Compliance Risks (GAO-13-516):
Recent years have seen the development
of virtual economies, such as those within online role-playing games,
through which individual participants can own and exchange virtual goods
and services. Within some virtual economies, virtual currencies have
been created as a medium of exchange for goods and services. Virtual
property and currency can be exchanged for real goods, services, and
currency, and virtual currencies have been developed outside of virtual
economies as alternatives to government-issued currencies, such as
dollars. These innovations raise questions about related tax
requirements and potential challenges for IRS compliance efforts.
This report (1) describes the tax
reporting requirements for virtual economies and currencies, (2)
identifies the potential tax compliance risks of virtual economies and
currencies, and (3) assesses how IRS has addressed the tax compliance
risks of virtual economies and currencies.
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